Started reading up and prepairing for the multi seeding algorithms see previous post.
Also looked into voxilation methods of decomposing worlds. They look like they dont’ attempt to combine regions together so they have a ton of little regions. However they do show tremendous gains on searching paths even with many small regions so I would expect that bigger 3D Adaptive space filling volumes would peform even better. This work also points out the collision detection benefits.
Other
Thanksgiving took a big chunk of the week.