Week 47 Status
Scientific:
Accomplishments:
- Not very much, though the work with the affordances at AAAI FSS gives a good basis for influence points, since they can work in a very similar manner to affordances.
Challenges:
- May need to get a Hofstede book through ILL; they’re all checked out for a month or more at the library right now.
Engineering:
Accomplishments:
- Cleaned up the OpenSteer code so that we’re just using FlexiVehicle, next I’ll need to make a sim/factory class for it so that we keep track of all obstacles, agents in one place for the sake of proper obstacle avoidance.
- Also all the work from AAAI which I did not write up last week– affordances, agent scaling..
Problems:
- Still don’t have world geometry
- Turns out that I was misled by the internet. BEHAVE will need to go to Python 2.6 and use the multiprocessing module, which I expect to be a moderate pain in the rear.
- My D* implementation is stubbornly refusing to work properly
Papers
- FLAIRS paper w/ user study isn’t feasible without world geometry from SSPS and world. I need to have this at least a week before we start a study to be certain everything works
- Alternate FLAIRs paper possibilities: Description of the architecture– not really ideal, but it would work, and we have everything we need for that. Influence Points – without world geometry, we can’t really present more than talk on this. At least I know now that they can be treated in pretty much the same way as affordances, based on how the affordances are set up now.
Categories: Weekly Update