Reactive teaming progress
This weekend I’ve loaded up the reactive teaming agents again, and confirmed that the simple version still works– in retrospect, I probably could have loaded them up for the demo on Friday after all. To see them in action, just run Memstore, FI3RST, and BEHAVE with no arguments (though FI3RST needs a pointer to its base directory). Only one agent has a pick up object behavior defined; the others “learn” this behavior from the “Janitor Agent”. In addition, I’ve added some simple testing for failing behavior layers which will deactivate behaviors which have failed too often. This is a key aspect of more advanced teaming, which will be smarter about choosing which layers to transfer, and when to request layer transfers. I’ll drop a video on youtube once I’ve got something a little fancier together.
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